Thursday 23 June 2011

A Video Game That Goes Backwards Twice?


I remember hearing about F.E.A.R. 3 (Or F.3.A.R. if you prefer) and wondered to myself whether the guys at Monolith could actually make a game worse. Well in fact they did. I remember Project Origin being released (FEAR 2) and I felt that the game was one of the biggest differences in game quality ever. Everything that made the first F.E.A.R. good just felt missing. But actually it was almost virtually identical but it was just one of those games "that felt different". The game just felt like it had the same cheap scares that were present in the first game. They worked once but never twice but Monolith felt like trying for a third. Although what stands out of F.E.A.R. 2 is it presenting one of the most weird endings ever conjured. Video will explain.


A long story short, Monolith have failed to improve F.E.A.R. yet again.


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